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Question by ryanslikesocool · Jul 31, 2016 at 10:37 PM · texturemodel

Texture and Material Issue

I've made a 3D model for my game. When I made the material, everything seemed to be going just fine. When I tried to apply it to my model, however, I got some strange results. Any help would be greatly appreciated. I've added some images below to help me better explain my dilemma.

My original model http://imgur.com/6UZWWXW

My model in Unity http://imgur.com/i0T7vgC

My texture http://imgur.com/S2c2eFM

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avatar image ArturoSR · Aug 01, 2016 at 01:14 AM 0
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I recommend to embebed the images in the question, just like this .

avatar image ArturoSR · Aug 01, 2016 at 01:43 AM 0
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Have you try to re-bake the illu$$anonymous$$ation?.

avatar image ryanslikesocool ArturoSR · Aug 01, 2016 at 01:56 AM 0
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I just tried that, but it doesn't seem to have worked.

avatar image ArturoSR ryanslikesocool · Aug 02, 2016 at 02:24 AM 0
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In your images does not show it but, are you using the Standard $$anonymous$$aterial?, if that is the case you need to adjust the $$anonymous$$etallic and Smoothness, some times this cause a weird look into the Scene.

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