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Why my 2D shadows have low resolution?
Dear Unity community. I'm using Unity's URP(version ) 2D lights and shadows. Before i used Unity 2019.3 and everything looked great, but then I've upgraded to Unity 2021.1 and I've noticed my problem:
When is resolution in game window set to Full HD my shadows look very pixelized (definitely not Full
The rest of the game looks fine
When I set resolution to QHD/ 4K they become crisp and nice(trough the fact that my display is only Full HD)
But i can't get this resolutions in build because my display doesn't support them
I've tried different light/shadows/quality settings but nothing seemed to help.
In Unity 2019.3 was everything ok
In game window is it noticeable but if maximized or in build it is unmissable
Please maximize pictures to see what I mean
Do You have any ideas how to make my shadows look better?
Thank you very much for response!