Auto Tiling Issue
Hello guys,
i replaced my 1x1-tile with a sliced version (which has black bounds around it). After (hopefully) correctly setting up the sprite, I apply it on my object, but the boxCollider2D won't apply collision on the up- and bottom-tile.
Any idea, how to solve this problem? Thanks in Advance!
Pictures:
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Answer by Jurak1908 · Jan 24, 2018 at 07:28 PM
apparently a polygonCollider2D can fix the issue... is there another way with the box collider?