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Question by
beyond_vision · Jul 14, 2017 at 06:59 AM ·
instantiatedatabase3d modelsdata storagedatabase handling
How to store 3D object(Furniture models) files (.fbx) and then instantiate one or more in runtime.? how to create database for it?
i want to make a Android Aplication which consist of many 3D models. Loading all of them in loading time is not economical and will also increase the game size significantly. I want a solution which might be creating a database to store all of them and then accessing database to instantiate only the selected one! How to create such database? Can someone guide me through it I have very limited knowledge about databases.. Thank you
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Answer by SohailBukhari · Jul 14, 2017 at 07:52 AM
you can use AssetBundles
See the section AssetBundles and the AssetBundle Manager