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Rigidbody and forces not working after unity crashed
Iam creating tiles using a script and i made 20000 instead of 2000 tiles, which caused unity to crash - but now when i run the game, my ball wont move unless i move it with transform.localposition instead of rigidbody add force which worked right until Unity crashed.
what should i do?
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Answer by Craster · Jul 03, 2018 at 11:50 PM
For some reason, if i copy everything to a new project, it works. anyone knows a better solution? i really would hate to create a new project every time unity crashes....