Question by
Anarkhis · Dec 16, 2017 at 10:44 AM ·
inputxbox controller
DeadZone in the corner of a xBox controller
Hi, I want to rotate an object with the right joytick of my xBox controller but there is a big dead zone when I go full in the corner. I move the joytick but the angle stay at 45°.
I didn't have other controller to test but it's seems that the unity input doesn't go far enough to see all the values of my joytick
Did someone know how to handle that ?
Comment
Your answer
Follow this Question
Related Questions
Input Manager - prevent keyboard keys mapping to Xbox controller buttons 1 Answer
Xbox Controller Input doesn't always go back to 0 1 Answer
Xbox360 Trigger Axis not recognized 0 Answers
Working with multiple joystick models 0 Answers
UNITY no longer detecting XBOX360 controller input,XBOX 360 controller no longer working with UNITY 0 Answers