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Multitouch & IDragHandler
Hi,
I'm trying to get multiple IDragHandler to work on different UI areas. Basically, I've put the script from the docs here, and put it on two UI game objects.
When I drag one finger over any of them, it works fine. Now, when I start dragging with a second finger, it does create a second "pointer", but both positions are the average position of the two touches.
Does the UI support multi-touch properly, or should I go with Input.touches and manage the whole thing myself?
I'm fairly new to 5, sorry if I missed something obvious.
Fred
I'm having just the same issue - trying to implement 2 joysticks on screen - they totally screw up each other.
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