Gu::ConvexMesh::loadConvexHull: convex hull init failed error what does this all mean and how do I fix this problem?
Hello this is Richard Haley just letting you know that I got this message that says: Gu::ConvexMesh::loadConvexHull: convex hull init fail! Try to use the PxConvexFlag:: eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)UnityEngine.Transform:Translate(Vector3).What does this all mean, where can I get the PxToolkit::createConvexMeshSafe,the PxConvexFlag::eINFLATE_CONVEX flag, and how can I fix this problem of mine? By the way @Bunny83 here is the script that it points me too: 1 using UnityEngine; 2 using System.Collections; 3 4 public class BasicAI : Monobehaviour { 5 public Transform target; 6 public Transform myTransform; 7 8 9 // Update is called once per frame 10 void Update () { 11 12 transform.LookAt(target); 13 transform.Translate (Vector3.forward 5 Time.deltaTime); 14 15 } 16 } 17
Your answer
![](https://koobas.hobune.stream/wayback/20220612105843im_/https://answers.unity.com/themes/thub/images/avi.jpg)