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CommandInvokationFailure: Failed to re-package resources. (Strange error)
I am facing this strange error, and i am not able to find any solutions to it. here is my console readings . CommandInvokationFailure: Failed to re-package resources. See the Console for details. C:\Program Files (x86)\Android\android-sdk\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Program Files (x86)/Android/android-sdk\platforms\android-24\android.jar" -F bin/resources.ap_
stderr[
] stdout[
] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg) UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries) UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
I've got the same issue. ($$anonymous$$y other laptop, set up June 5th is fine) Tried a number of things (old tips, and lots of updating)
Answer by that steve guy · Jun 22, 2016 at 04:07 PM
yes , just confirmed it a moment ago too.
Open the Android SDK tools. You need to uninstall build-tools 24 through 21. (Manually deleting the 24 folder - might be needed) - then install build-tools 20. (keep the 25.1.7, and other 24 stuff - its just the build-tools that's a problem)
When you build in Unity, if it asks to Update the SDK ... don't say OK! ... just hit Continue :)
Answer by Ettore87 · Jul 06, 2016 at 08:50 PM
Thanks for the fix. I got the same error but I am able to have all of the Android SDK Build-tools installed except Rev. 24 and my build functions fine. I was wondering if anybody might know how to fix this so that the Build-tools 24 can be used.