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Question by John00100 · Aug 31, 2015 at 07:18 PM · movie texture

Change scene when video ends

I'm new to coding and Unity, and im trying to make a very simple code that will switch to a different scene when a video is finished playing. I've searched the forums and have seen various solutions, but due to my limited knowledge, I am having trouble implementing them. Here is the code I have currently, any suggestions on what to do would be appreciated:

 using UnityEngine;
 using System.Collections;
 
 public class scene2 : MonoBehaviour {
 
     // Use this for initialization
     void Start () {
         MovieTexture movie = GetComponent<Renderer>().material.mainTexture as MovieTexture;
         movie.Play ();
     }
     
     // Update is called once per frame
     void Update () {
 
     }
 }
 
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