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Question by TheBleedingNova · Nov 23, 2015 at 12:46 PM · uiinput

Input.GetMouseButtonDown not working with UI elements

So I have a script for the menu you of my game, and when I click it doesn't matter if I click the button which has the script attached, it goes to the scene. Like I can click anywhere on the screen and it will do it.

void Update() { if(Input.GetMouseButtonDown(0)) { Application.LoadLevel("Strength") } }

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Answer by Dave-Carlile · Nov 23, 2015 at 01:25 PM

If you take a look at the documentation for Input.GetMouseButtonDown you'll see that that function returns true if the mouse button is down. It doesn't care anything about where the mouse cursor is - it just cares about whether or not the button is down.

The UI system uses other means for capturing input. I would suggest using the Learn link at the top to go through the UI tutorials to learn how to use it.

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