Question by
Bathofblood · Nov 20, 2015 at 03:38 PM ·
normalmapsequenceframes
Need advice - 2d Sprites sequence (no sprite sheet) & normal maps
Hi all, we have a problem about normal maps. We use a lot of sprites sequences for our bosses and big sprite objects.
same as this because it's too big (X/Y) to be a sprite sheet
We need to know if : there is a way to use this animation (frame sequence) as normal maps ? how to apply ?
or do we need to create a second animation with the normal map frame ? how to apply ? or do we need to add 1 shader at each frame on the original animation ?
Many thanks to help us on this one because we are a little lost. Sorry for my bad english.
sequ.jpg
(306.6 kB)
irelleclosed0001.png
(444.0 kB)
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