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Question by 237641 · Nov 22, 2015 at 04:28 PM · renderingiphonepixels

Pixelated Reflection on Phone build compared to Unity Remote.

All the textures are 2048*2048 and on Unity Remote it works like it should like shown: alt text

But when I build it to my phone it appears like so: alt text

Any idea what might be causing these peculiar white dots on the models in the iPhone build and not on the Unity Remote build. Build is on iPhone5S.

phoneview.jpg (106.8 kB)
unityremoteview.png (313.5 kB)
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