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Question by
vincentamato · Nov 21, 2015 at 08:34 PM ·
physicsiosmobile devicesborders
Creating Physical Border around Edges of Device Screen
Hi. I am looking to create physical borders or walls around the edges of the screen my game is being played one. The device will be an iPhone. How would I go about this? For example I have a sphere that I would kill to bounce off the edges of the screen. How can I accomplish this? Thank you.
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Answer by tanoshimi · Nov 22, 2015 at 08:01 AM
"Create physical walls around your screen"...? Bricks? :)
If you want to create gameobjects in your scene that line up with the edges of the camera viewport, use ScreenToWorldPoint() to determine their world coordinates : http://docs.unity3d.com/ScriptReference/Camera.ScreenToWorldPoint.html