How can i create only one Player gameobject in Network game?
I try to create network game in Unity3D.In default, When the game started, the Network manager instantiate Player object each Gamer. But i want who is the Host gamer, it would be create player object. The others must ask himself 'Am i host ? ' the answer is no and then ask himself again 'Where is the named of PlayerObject' answer here it is. So how can i instantiate only one Player object?
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