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Question by siddharth3322 · Nov 19, 2015 at 04:25 PM · unity5publicpublic variableserializeserializefield

Difference between [SerializeField] and public member

I can't able to understand difference between public variable or Serialize variable.

 [SerializeField] Text connectionText;

or

  public Text connectionText;

Though actual result of both line is same. You are seeing variable on Unity Inspector. What is actual difference?

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Answer by Dinosaurs · Nov 19, 2015 at 04:34 PM

The difference is that in the first example, connectionText is still a private variable, that is not able to be accessed from other scripts.

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avatar image siddharth3322 · Nov 19, 2015 at 04:40 PM 0
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@Dinosaurs, Thanks for your reply. Can we change value of serialize variable through inspector?and got affected in actual coding as like public variable?

avatar image Dinosaurs siddharth3322 · Nov 19, 2015 at 05:25 PM 0
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Yeah, the field will just not be accessible in code.

avatar image siddharth3322 Dinosaurs · Nov 19, 2015 at 05:27 PM 0
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@Dinosaus, Thanks for this information.

avatar image fafase · Nov 19, 2015 at 06:27 PM 0
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The opposite process would be

   [HideInInspector]
   public int myVar;


where the variable is public but it won't show in inspector. There will be cases where you would need that, I have yet to find one. But I have seen it on some Unity assets.

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Answer by Dave-Carlile · Nov 19, 2015 at 04:36 PM

This allows you to follow best practices for object design (not exposing internal object state to other objects so they can't muck with it), while at the same time allowing a designer to initialize that internal state at design time.

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