Question by 
               Psycnosis · Jul 09, 2016 at 02:34 PM · 
                blender3d modelsuv mapping  
              
 
              How to export materials/texture with the UV Map in blender
I made a sword in blender I want to try to use in my game. The UV map is a standard UV map, it got no filling in it. is there a way to fill it out with the materials im rendering it with or do I have to manually do it all in photoshop? That would be tedious.
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                