Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by NikkiH · Nov 14, 2015 at 06:56 PM · speedcamera rotatecontrolsontriggerstay

How to change settings OnTrigger

I want to change the speed of my character to change when it collides with a box. A sort of speed-up boost, however I cannot get it to work whereby my code is most likely the problem.

function OnTriggerStay (other: Collider) { ForwardSpeed = 20.0; }

I'd also like to flip the camera and mirror the controls so that W is backward, S is forward, A is right and D is left. I hope someone can help out, I am new to Unity.

Thanks in advance

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by NikkiH · Nov 15, 2015 at 12:39 AM

Finally I found out how to do this. Here's my code.

FirstPersonController.cs:

using UnityEngine; using System.Collections;

public class FirstPersonController : MonoBehaviour {

 static public float movementSpeed = 5.0f;
 public float mouseSensitivity = 2.0f;

 float verticalRotation = 0;
 public float upDownRange = 60.0f;

 // Use this for initialization
 void Start () {
     //Screen.lockCursor = true;
 }
 
 // Update is called once per frame
 void Update () {
     //rotation

     float rotLeftRight = Input.GetAxis ("Mouse X") * mouseSensitivity;
     transform.Rotate(0, rotLeftRight, 0);

     verticalRotation -= Input.GetAxis ("Mouse Y") * mouseSensitivity;
     verticalRotation = Mathf.Clamp (verticalRotation, -upDownRange, upDownRange);
     Camera.main.transform.localRotation = Quaternion.Euler (verticalRotation, 0, 0);

     //movement
     float forwardSpeed = Input.GetAxis ("Vertical") * movementSpeed;
     float sideSpeed = Input.GetAxis ("Horizontal") * movementSpeed;


     Vector3 speed = new Vector3( sideSpeed, 0, forwardSpeed);

     speed = transform.rotation * speed;

     CharacterController cc = GetComponent<CharacterController>();

     cc.SimpleMove ( speed );

 }

}

TriggerSpeed:

using UnityEngine; using System.Collections;

public class TriggerSpeed : MonoBehaviour {

 // Use this for initialization
 void Start () {
     
 }
 
 // Update is called once per frame
 void Update () {
     
 }
 
 void OnTriggerStay(Collider other) {
     FirstPersonController.movementSpeed = 20.0f;
 }

}

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

33 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Dual Touch Controls Problem 1 Answer

Make the camera rotate around the player and face the player. 1 Answer

How can I make character accelerate and deccelerate using GetAxis? 0 Answers

Rotating camera makes ball move slower/faster 0 Answers

Can't make the camera follow the ball without changing the rotation. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges