Question by
sachaamm · Apr 11, 2016 at 02:37 PM ·
raycastingraycasthitmeshcollider
Does Unity support raycasting to meshcolliders from FBX files ?
Does Unity support raycasting to meshcolliders from FBX files ? I tried with meshes from .DAE and the raycasting across meshcollider generated from the file mesh works fine but when I try to use meshcolliders generated wih .FBX files meshes the raytracing detects anything.... Could anyone give me hint , or explanations about this issue ? Thanks
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