Using Unity entirely WITHOUT Monodevelop?
Hello Answers,
I am beginning to use Visual Studio for my own professional work, and I'm a bit of a disk space nazi (I am working on a computer that's a little older than I would prefer), and was wondering if it would create any issues with Unity to altogether REMOVE MonoDevelop from Unity and my computer and just use Visual Studio as my script editior. It does not seem like there would be a problem, but I am somewhat new to Unity and I would prefer not to create issues by freeing up space on my computer.
Any advice or input is appreciated.
TLDR; Can Unity run just as well if I remove MonoDevelop from my computer?
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