Randomly downscaled resolution (Editor + Build)
Hey, we have a strange issue in our VR game:
After starting the application oder loading into a scene it randomly can happen, that the resolution gets horrifyingly bad. Like it is not possible to read any texts, which is not a problem normally. It does not appear frequently but sometimes and is annoying, also for our players. They have to restart the game then. It is a VR application, so I can't tell if this is a SteamVR or a Unity issue. We just have one quality level in Unity, so this can't be a cause. We think it appears when there is a hick up while scene loading or starting the application but we can't verify, because we can't reproduce.
Did anybody had a similar issue already? Or does someone know about a performance based downscale of resolution in Unity or SteamVR?
Best regards, guys!
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