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Question by PigChop · Sep 27, 2016 at 08:26 PM · editorprefabvariablestring

How to find a variable int with a string?

So I have my script set up finding a variable in another script using and it works just fine using "Item1" since "Item1" is a variable in Inventory script. Code:

GameObject helper = GameObject.Find ("Helper"); Inventory inventory = helper.GetComponent (); if (inventory.Item1 == 0) { Debug.Log ("TA DA"); }

But is it possible to replace:

if (inventory.Item1 == 0) {

with:

public string SOMESTRINGHERE = Item1; (or whatever I need)

if (inventory.SOMESTRINGHERE == 0) {

So that I can change it from the editor that way I can make a prefab where I can change it to whatever I need?

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Answer by Adam-Mechtley · Sep 28, 2016 at 07:05 AM

@PigChop I'm not 100% clear on what you're wanting to do, but it sounds like maybe you want to use SerializedProperty

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