Question by
Arsyl_Games · Aug 08, 2020 at 05:53 PM ·
unity 5shader
Custom shader not working with URP
I made a custom shader for my game to have more Realistic reflections. My project is using URP (Universal Render Pipeline) and when selecting a material with my shader, everything turns pink.
Comment
Answer by amitDklein · Oct 02, 2020 at 01:29 PM
Some shaders are no longer a thing in URP/HDRP.
Your best bet is to use Shader Graph instead.
You can see this post about the same topic
Edit You can look here to see the new names (for example - instead of 'Standard' you need to use 'lit').
Your answer
Follow this Question
Related Questions
Why is this point light square? 1 Answer
Vertex Lit Transparent Shader problem with Z 0 Answers
Efficient passing variable from Unity script to shader 0 Answers
Very basic shader problem 0 Answers
Why are materials reddish? 1 Answer