Any PathFinding in 3D space plugin with collision support recommend?
I'm trying to judge whether my object (or player) can pass through a tunnel (or cave), and it may looks like a space fighter game which need my fighter pass through the asteroid belt.
I try to use pathfinding plugins to solve my problem, I've tried PathFinding 3D, but this plugin doesn't support collider, the plugin take my fighter (player) as a particle, however I need my fighter (player)'s collider(a sphere collider) to be responded. So any other plugin recommend?
By the way, I've get some recommends in A*, however I only know it can solve the problem in surface. If A* can actually work in truly 3D space and solve my problems , any details or relative article/video link?
Thanks a lot.
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