Question by
Ziplock9000 · Mar 26, 2016 at 06:56 PM ·
materialtexture2d
Drag n Drop texture creates material event.
When I drag n drop a texture onto an object in Unity UI it creates a material for me. What event is triggered so that I can set material properties, similar to the OnAssignMaterialModel event for when you import meshes with materials?
Comment
Your answer
Follow this Question
Related Questions
How do I use a sliced 2D sprite as the repeating texture on a 3D object? 0 Answers
The unity of linux project cannot show material Texture, while build a project with openCvforUnity. 0 Answers
After changing a material's main texture, the main texture is null 1 Answer
Material is opaque instead of cutout after build 0 Answers
Texture offset look at 3D position 0 Answers