Question by 
               luis1333 · Jun 29, 2020 at 06:48 AM · 
                meshmobileperformanceoptimizationuvs  
              
 
              mesh with multiple Uvs, performance?
I use meshes with multiple UVS, UV0 for textures, UV1 for ambient occlusion, and UV2 as a mask, but what is the cost of this? I have been looking for information but I cannot find anything about it. If you could guide me, I would appreciate it. Thanks
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                