Question by
tunadel · Mar 04, 2018 at 02:57 AM ·
2d-platformer2d animation
Best Way to deal with 2d sprite animations
I was wondering whats the best way to deal with 2d sprite animations. I am currently working in a 2d pixel sprite project and want to know if I should change animations by Input pressing or by the velocity and axis of the player moving. Both working fine till now, but I can't tell if there is going to be problems in the future. (when I add jumping, falling, taking damage animations).
Anyone with experience can say whats best? maybe any tutorials?
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