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Question by OsmiousH · Aug 26, 2016 at 04:17 PM · c#javascriptgraphicseditor-scriptingcircle

Editor Windows : Creating Interactable Images

Hello UA,

I need help on this:

My question is How to add Interactable Images on a custom editor window GUI

Playmaker is a perfect example for this: PlayMaker

But my need require it to have Images of atoms, if that's not possible then maybe how to draw cirles or something ;)

Another example is the Mecanim The Mecanim

but All this as Cirles or even better Images

[Info]

Unity 5.4

Multiple editor windows

Unknown number of Objects in scene (Yes I will launch it on the Asset store)

Hundreds (Maybe Thousands) of functions

JS and C# both are fine by me

playmaker.png (96.0 kB)
animation-mecanim.png (112.9 kB)
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Answer by DavidWatts · Aug 26, 2016 at 04:36 PM

This is done with GUI.Window https://docs.unity3d.com/ScriptReference/GUI.Window.html for an Editor window you need to wrap it inbetween EditorWindow.BeginWindows() and EditorWindow.EndWindows() https://docs.unity3d.com/ScriptReference/EditorWindow.BeginWindows.html

for the guistyle of GUI.Window you can use (GUIStyle)"flow node 1" for nice looking buttons you can use other numbers but i cant remember how high it goes just try it out for yourself

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