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Can I import 32bpp floating point textures?
Hello,
I'm quite new to Unity, but doing a feasibility study about converting an existing product to Unity3D.
For this purpose, I am wondering: is it possible to import floating point textures with 32 bits per channel (like R32G32B32A32) into Unity? Ideally, we'd like to use DDS files, but although I already found out that that doesn't work. Is there any other importable file format that supports this kind of textures?
Regards,
JJ
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