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Can't move a "cross platform input" object.
Hi!
I need some help with understanding/figuring out a way to move input objects. The input system I am using is the "Cross platform input" from the Unity standard assets. The system works just fine as long as no variables are changed during runtime, for example position, pixel inset etc. The problem is that for the buttons to be scaled and positioned correctly for different resolutions, I need to have some code running in Start(). When doing this however, the buttons are no longer responding. Is this a flaw in the system or is there a way to achieve this?
In essence: How can I move an object from the cross platform input system that Unity offers?
I'm using:
Unity 4.3.4f1
Unity standard assets - Cross platform input.
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