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Question by jazwot · Nov 05, 2015 at 10:59 PM · unity 5scripting problem

i needs script help please

help me please it says

Assets/Scripts/shoot.js(15,31): BCE0020: An instance of type 'UnityEngine.Transform' is required to access non static member 'Translate'.


  #pragma strict
 
 var Dammage =50;
 
 function OnCollisionEnter (info : Collision)    {
 
     info.transform.SendMessage("ApplyDamage", Dammage,
     SendMessageOptions.DontRequireReceiver);
     
     Destroy(gameObject, 1);
 }
 function Update () {
 
     var translation : float = Time.deltaTime * 60;
     UnityEngine.Transform.Translate(0,0,translation);
 }
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avatar image yoda12 · Jun 29, 2016 at 12:22 AM 0
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@jazwot did my answer help you? I'd like to know if it worked or not, it worked for me.

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Answer by yoda12 · Nov 06, 2015 at 02:39 AM

@jazwot Here this should do it, I removed the UnityEngine part and changed the T in transform to lowercase, at line #15. I have tested it and it seems to work now for me. http://docs.unity3d.com/ScriptReference/Transform.Translate.html

 #pragma strict
  
  var Dammage =50;
  
  function OnCollisionEnter (info : Collision)    {
  
      info.transform.SendMessage("ApplyDamage", Dammage,
      SendMessageOptions.DontRequireReceiver);
      
      Destroy(gameObject, 1);
  }
  function Update () {
  
      var translation : float = Time.deltaTime * 60;
      transform.Translate(0,0,translation); //Removed the 'UnityEngine'
  }

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