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Question by Providence4991 · Jun 22, 2018 at 10:39 AM · uirecttransformrectrectangle

Unity UI Rect

Hey, Need some math help.

Lets say there is a square sized A(1000w,1000h). it is represented in Unity UI in a Rect of

x,y,w,h 0,0,800,800

now imagine this square A is divided into 2. so the rects(unity rect) will be x,y,w,h 0,0,1000,500 0,500,1000,500

so correspondingly according to the square thats represented in the UI.. the rects will be(this is done manually via code.i take first rect(0,0,800,800) and divide by 2 and add the two rects into a list) x,y,w,h 0,0,800,400 0,400,800,400

Now , if we resize this square A(1000,1000) to (1000,2000)

I WANT the rects in the square A to resize this manner x,y,w,h 0,0,1000,1500 0,1500,1000,500

and this square in Unity UI changes size to x,y,w,h 0,0,450,900

HOW do I transform (since i have to manually transform the rects in have stored in a list) ( x,y,w,h 0,0,800,400 0,400,800,400 )-this set of rects to ( x,y,w,h 0,0,450,675 0,675,450,225 )

I hope i have made myself clear. Thanks in advance!

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avatar image hexagonius · Jun 22, 2018 at 06:45 PM 0
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well, no. How are you transfor$$anonymous$$g 0,0,800,400 into 0,0,450,675? switching width with height? All the examples before kept width and height the same aspect ratio.

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