- Home /
Duplicate Question
Avoid character bouncing off of obstacles
Hello, I'm currently working on a simple platformer game to learn using Unity (since I'm fairly new to this tool and to its scripting, I'm using C# at the moment).
I made a script for character movement and jumping (I prefer making it myself rather than using anything that comes with the software). However, when the character encounters an obstacle it awkwardly bounces off, I'd like to avoid that, just a simple stop on collision. So I'm wondering how to do it, maybe make a check if there is a collision with anything else than the floor and if so, stop movement?
This is a duplicate of http://answers.unity3d.com/questions/393669/avoid-character-bouncing-off-of-obstacles-1.html. Please close.
Follow this Question
Related Questions
Avoid character bouncing off of obstacles 1 Answer
The name 'Joystick' does not denote a valid type ('not found') 2 Answers
Making a bubble level (not a game but work tool) 1 Answer
How to go about having two seperate Game Objects follow eachother? 1 Answer
How to check if an object is colliding with another from another script ? 1 Answer