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               Question by 
               Ciberus · Jun 28, 2017 at 09:32 PM · 
                unity 5uiperformanceperformance optimizationbatch  
              
 
              UI performance on mobile. FPS drops
Hello. I have low performance when drawing anything over ui. For example i have main screen with max optimization of batches. Before opening sidebar(android) i have: ~40FPS, 16 batches, after opening sidebar: ~20FPS, 17 batches. Here is video with more info. How to fix this?:D I tried to move animated elements on another canvas but no improvements. Now i use Unity beta 2017.1.0f1(64bit) on another versions 2017.1.0b9, 5.6.0f3 no changes. 
 
 
                 
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              Have you checked the profiler for what is causing the drop? You seem to be very CPU bound and by the looks of the drawcalls, it's not the UI's transparency.
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