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This question was
closed Dec 17, 2016 at 05:40 AM by
getyour411 for the following reason:
Duplicate
Terrain Rendering
How do I change the normal side of a terrain. In other words so that Unity renders the underside of the terrain and not the top side.
I cannot rotate the terrain, so that's not an option.
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Please don't necro a post from 6 years ago; just ask a new question. The terrain shader probably uses "cull back" (default) so one option to explore would be a custom shader using "cull off".
Also, don't post a comment or follow-up as an Answer, I converted this one for you.
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