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Android game LAGS on PORTRAIT but it doesn't lag on LANDSCAPE
My game contains only a couple of rigidbodies and 3 scripts ( lightweight I would say ) but yet it lags , and it does this in a weird way. It only lags on portrait mode , when i rotate the phone to landscape it moves smoothly. I use touch input to do "swipes" in order to add force to the cube to fly up. (the purple line is a swipe render) I have tried to disable everything separately (background obj , scripts , etc ) nothing worked.. The lag is constant , there aren't spikes . Screenshots here
Answer by kobyfr · Nov 21, 2020 at 12:22 PM
I have a similar problem, but with Landscape https://answers.unity.com/questions/1790704/skeleton-project-has-low-fps-on-some-android-phone.html?childToView=1790737#answer-1790737
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