How can I make my audio work for both headphones and computer/laptop speakers?
I have recently made a game designed for computer speaker use, and everyone who used headphones had their ears blown out. I then made a game designed for headphone use, and some people struggled to hear the sound effects and music. I have an idea about how to counter this issue but would like some guidance if I'm going about it wrong. My idea is to create a slider that changes the volume for that player, but I will keep the slider setting set to computer speaker settings so that the headphone user's ears are fine. Is there a better way than this? Thank you.
Hey Sorry to revive this old question, but I have been having the exact same issue. Did you ever find a solution?
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