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Rythm Game - Move objects synchronized with the music
Hi everyone,
I try to do my first mini-rythm game. Currently i use DSP time to make objects move to a position synchronized with the music like Deemo, Guitar Hero, etc...
My problem is that dsp time not refresh often enough so my objects don't have a constant speed (i use Lerp(instantiatePosition, wantedPosition, percentUntilNextBeat) so when last frame have the same dsp time object don't move). I can't use Time for move them for synchro so how can i solve my problem ?
Thanks you and sorry for my bad english.
Answer by Zuwolf · Aug 01, 2015 at 11:55 AM
Find a post really helpfull for those who are interested :
http://www.reddit.com/r/gamedev/comments/13y26t/how_do_rhythm_games_stay_in_sync_with_the_music/
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