Metallic texture "makes the object dark".
Hey. I'm a bit confused. I try to add metallic effect to my object. I create the metallic mask in gimp, and it looks like it should, but when i apply it to the material, it won't work correctly. http://s8.hostingkartinok.com/uploads/images/2015/11/e5f9eabb0910d9d8fc838aa0aace0268.png http://s8.hostingkartinok.com/uploads/images/2015/11/200c3dae9351f26942504041785ff51a.png http://s8.hostingkartinok.com/uploads/images/2015/11/fb9da3a150c54704922c4493c4afdb2c.png Please, help me, and thanks in advance!
Answer by zhool · Apr 17, 2019 at 08:36 PM
For anyone else with this issue (given the post is 4 years old atm), check out this answer by @Lyfeslap to a similar question: https://answers.unity.com/questions/1359141/specular-map-not-displaying-as-expected-whites-out.html
which explains how unity does specular and metallic mapping differently to other systems.