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Question by Flutterz · Jan 18, 2014 at 08:17 PM · accessing from any scriptc# to javascript

How do I change a sprite in C#?

I'm trying to create a script to randomly change the texture for a group of sprites. I've tried

newCell.GetComponent(SpriteRenderer)

but that doesn't allow access to the sprite, I've also tried adding a script to the object whose sprite I'm trying to change using code I've found in other answers

 var spriteImage : Sprite;
 
 function Start () {
 
     GetComponent(SpriteRenderer).sprite = spriteImage;
 
 }

But that is javascript and C# can't seem to find javascript scripts with GetComponent, so I can't access it that way either. Changing it to C# should look something like this

 Sprite spriteImage;
 void Start () {
 spriteImage = GetComponent(SpriteRenderer).sprite;
 }

But it once again can't access .sprite.

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Answer by KevinCodes4Food · Jan 18, 2014 at 08:51 PM

Your GetComponent call does not appear to be syntactically correct.

Try:

 Sprite spriteImage;
 
 void Start () {
     spriteImage = GetComponent<SpriteRender>().sprite;
 }
 
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avatar image Flutterz · Jan 18, 2014 at 08:56 PM 0
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That was indeed the problem, thanks!

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