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Question by connorwforman · Mar 08, 2018 at 11:04 PM · scripting problemerrorgameobjecttextstring

Text component change through script not working

I have this set up in a way I think it should work but it keeps saying ": Cannot implicitly convert type 'string' to 'UnityEngine.GameObject'"

 using UnityEngine.UI;
 
 public GameObject Bs_In_Gun;
 public float bullets; 
 public float MaxBullets; 
 
 void Start () {
                 bullets  = MaxBullets; 
         Bs_In_Gun = GetComponent<Text> ().text = "" + bullets;
 }
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Answer by Rygaran · Mar 08, 2018 at 11:21 PM

you're assinning Bs_In_Gun, which is a game object, the string located in GetComponent ().text, and also the string of "" + bullets. You need to remove the first part and just leave it as GetComponent ().text = "" + bullets;. In case you were trying to get the text component in Bs_In_Gun, you need to write it like this: Bs_In_Gun.GetComponent ().text = "" + bullets; Not "=" but "."

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