Question by
iXtremeMIKEL · Nov 18, 2015 at 04:36 PM ·
translatetranslationlanguages
Android Games translation
Hi, I'm developing an android game with unity. I want to translate my game to multiple languages, like when you are translating an app on eclipse, you have multiple values xml with all the text and all that stuff and the system automatically selects the value xml that correspond to the system language. Is there any way to do it in unity?
Comment
Answer by Dinosaurs · Nov 19, 2015 at 11:26 PM
You can handle it exactly the same way, but you'll need to build an XML serializer/deserializer and associate UI scripts yourself to handle it. Unity does not natively support localized text like that.
There are also many options on the asset store for handling localization.