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Question by yuukinamikaze1996 · Mar 15, 2018 at 10:15 PM · collision2d-platformer

Square falls on player, 2D platform

So I have this scenario (you can check the image)where I want the red square to fall on the player (blue square) when he collides with the second platform, but I'm new with this and I can't seem to find an answer to this, I have the code for when the red square collides with the platform it's game over and when I press start it just falls right away...any help would be appreciated, thank you

 public string nome_objeto_colidir;
 public string nome_cenario;

 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.name == nome_objeto_colidir)
     {
         Destroy(collision.gameObject);

         SceneManager.LoadScene(nome_cenario);
     }
 }

} [1]: /storage/temp/113077-capture.png

capture.png (10.2 kB)
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