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Question by Qasem2014 · Dec 13, 2015 at 07:29 PM · rotationbulletcubeeffectimpact

Instantiate bullet Impact Effect on cube , rotation problem

hi . i have a shooting game . there is a box in my scene . when i click shot button , a ray cast fired from camera :

 ray = new Ray(MainCamera.transform.position,MainCamera.transform.forward);

then Instantiate a bullet Impact effect on the hit position :

 HitedCord=hit.point;
 HitedGO = GameObject.Find(hit.transform.name);
 var Cloned:GameObject = Instantiate(ImpactEffect,HitedCord,HitedGO.transform.rotation);

this code Instantiate Impact Effect on cube with cube rotation !

but i want Impact Effect face up if ray cast , hit top of the box or when ray cast hit , right side*strong text of box , i want Impact Effect rotate and face right* .

how can i do this ?

maybe this image help me explain better :

alt text

the arrows are bullet impact effect on box :-D

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Answer by Qasem2014 · Dec 14, 2015 at 06:14 AM

Nothing ?

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