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DearUnityPleaseAddSerializableDictionaries · Nov 22, 2018 at 09:11 PM ·
inspectoraudioclip
Replacing all my .wav sound files to .ogg. How to do it efficiently?
Let's say, I have 50 .wav sound files. And a lot of my scenes reference these sounds via the inspector.
If I replace the .wav sound, the inspector references all disappear and I have to manually add it back in.
Is there an efficient way to replace the sound file to the .ogg without removing the inspector values?
Thanks!
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