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Problem of jerking with the FreeLookCam script of Unity.
Hello everyone ! I'm actually making a 3D roller ball game, i use the prefab which is used in the RollerBall scene from the sample scene by Unity, but I have a problem with the Script "FreelookCam" from the standard asset, when my ball is on a moving platform, my camera jerk, i tried to change Update Type to "LateUpdate" like this:
That actually stop the jerk on my camera when i'm on my moving platform, but now anywhere I move my ball my camera jerk.
I tried to change directly in the script "protected void Update()" to "protected void LateUpdate" but it did not change anything.
So if anyone have a solution for stop the jerk from my camera when i'm on a moving platform it would be really cool.
Answer by vipin1988 · Nov 22, 2016 at 09:07 AM
change the " Field of view" of camera in camera settings ...
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