Unity3D, Vuforia AR and Substance Materials
Unity 2018.1.0f2 Vuforia: 7.1.34 Substance: 2.0.1
Hi guys, I am building a very simple AR scene and everything was fine until I decided to use substance materials. Not sure why this is happening but I had my scene built and and all substance textures applied and everything looks great. When I am ready to Build and Run, I switch Platform to iOS and all the sudden, all the substances I applied don't longer look the same, somehow, it all looks chrome gray even though I had color applied. I also tried building a new project from scratch and switching platform before doing anything else, but problem persists... as soon as I bring any substance in and try to change the color it doesn't work... so far it only happened switching the platform to iOS....
On another note, even though I am running into this problem I tried to Build and Run to see if the same problem shows in my device... but I also got errors on every substance I am currently using which is:
> DXT5 compressed textures are not supported when publishing to iPhone Assets/Materials/steel_worn.sbsar Included from scene: UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Hope this was explained well, any help will be highly appreciated.
Fabio
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