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UFPS - Player Animation Setup
Description: I am following the tutorial from the manual for UFPS for setting up the player for animations:
Player Body >> Player Body Setup >> Tutorials >> Enabling animation, headlook and ragdoll handler https://docs.google.com/document/d/17Ns3PwlSWg4kqWwnBZ4DRa9n_LMSOe7m3KzMfsPUGBI/pub?embedded=true#h.jx2zfyf2zhb8\
Issue: My model is basically spinning wildly everytime I press the input to move or look around (after adding all the base animation components: Animator, Vp_FPBodyAnimator script, & Vp_RagdollHandler script). It just seems as if it isn't hooked up to the animations correctly. Here is a screencast of my issue (Hopefully isn't too choppy): http://www.screencast.com/users/donald_jing/folders/Jing/media/869c6fc2-2709-4d5d-b807-b5cf6f612ccd
Model: The "Robot Kyle" model from Unity Technologies from the asset store.
Any help will be greatly appreciated!
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