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Use of Assets in the Asset Store
Forgive me if this question has been answered a thousand times, but the answers I have searched so far are not very clear. I'm in the middle of developing a game, but with just two people its been a long haul with not much progress. My partner and I are looking for a little help from the asset store, particularly a few models and sound. Since reading through this forum I've concluded that despite assets being free or purchased I can use them freely in my game without crediting the original author or owing them any money I earn.
What I am wondering is, if we purchase or use free assets how much (if any) can we change them? Say for example I download a few models, but want to alter them in a manner that is more suited to the theme of my game. So long as I don't try to resell or redistribute the assets I've changed as assets alone, am I free to make those changes and then publish my game commercially?
TL-DR: I'm looking to see what my limits are when it comes to altering assets I've gathered from the asset store.
Answer by g__l · Oct 28, 2015 at 01:22 PM
Don't worry i asked this question just recently http://answers.unity3d.com/questions/1085580/can-i-use-assets-in-game-which-i-publish-definite.html In there you should find a satisfactory answer.
Basically
Thank you, so you are saying that you can use them in your game as what would be the point of assets if you could not but in some rarer cases a separate license may be specified which may affect the license. So mostly yes
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Thanks for the reply, I would say that this then confirms my suspicions that I can indeed edit the look of the asset so long as it's intended to be used in my game and not put back out on the asset store.
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