How to randomize a stages with no repetition?
So im making a 2D game which i need to random between stages ( functions ) , i want it to be something like that , (1,3,4,2,1,4,2,3,1,2,4,3,1,2,3,4.... and so on) ( each number is stage not a real integer)
thats the way the stages go now :
if (Score > 10 && Score < 20)//stage 2
{
TextGame(spawnedObject);
}
if (Score > 20 && Score < 30)//stage 3
{
ColorGame(spawnedObject);
}
if (Score > 30 && Score < 40)//stage 4
{
NumberGame(spawnedObject);
Invoke("NormalGame", 10);
}
if (Score > 40 && Score < 50)//stage 1
{
NormalGame(spawnedObject);
}
if (Score > 50 && Score < 60)//stage 2
{
TextGame(spawnedObject);
}
if (Score > 60 && Score < 70)//stage 4
{
NumberGame(spawnedObject);
Invoke("NormalGame", 10);
}
if (Score > 70 && Score < 80)//stage 3
{
ColorGame(spawnedObject);
}
//stage 1
but i want it to be endless , any help would be really appriciated, ive tried many MANY stuff and none has worked.
Comment
Your answer
Follow this Question
Related Questions
how to add sprites name in code ? 0 Answers
unity2d collider problem in android 0 Answers
Music playing from 2 different scenes - how to fix? 1 Answer
Unity 2D Lighting 0 Answers
Randomly generate blocks on a flat map 0 Answers